Campaign: Estlarn

Aka 10Elfslarn

A freeform campaign about a group of wanderers in the country of Estlarn, so far they've done good, but we'll see how it goes.

Chapter One - Bump in the Road
The first arc, that brings them together and sets them adventuring together as they deal with an immense ghoul threat to a town called Faravon.

The Ilti Road
The party meet in a port town called Teloste, in northwest Estlarn and agree to help guard a caravan heading to Mitteiladt. They find out about some of the other folk guarding it being members of the Crown Guild of Introspection, who ask their help with a few things and hint about dangers further along the road. These fears prove to be accurate when the caravan is waylaid by ghouls, the party barely managing to escape.

Lending a Hand
The party manage to reach Faravon and begin to do some jobs to help the people about town with the help of a wandering college scholar, Elspeth Eirini. They deal with various possible escape routes for the local folk and checking up on missing people.

Friends on the Inside
They find the stronghold of the ghouls and the necromancer that is unwillingly aiding them. They make an ally of the necromancer and get his help to save the people from the Crown Guild of Introspection. They then prepare for the coming assault and when it hits they have him help them fight the Ghast King isolated away from the rest of the ghouls.

Chapter Two - Path to Mitteiladt
The second arc, they are a more cohesive team, having saved, and now they head towards their own personal objectives.

Chains in the Deep
The party arrive in Tappenton and immediately look for any local jobs, primarily about a house that is supposedly haunted. They eventually discover that it is something else entire, a demon. Having made some other friends in town, they set off in search of a job in Neizhurst.