Halflings

Halflings were once called Gweri, an individual being called a Gwerin, before the split of Gnomes and Halflings. For a long time, there was a bitter feud between the two races, each calling the other Gnome or Halfling as an insult whilst referring to their own race as Gweri. Eventually those names stuck and most other races largely forgot that they were once the Gwerin.

Halflings generally stand between two foot eight inches and three foot four, they are often distinguished from gnomes by their habit of not wearing footwear. It is said that this habit stems from their connection to their Paragon Aliturr and over generations their feet have become quite hardy and a sign of good fortitude amongst them. Halflings are one of the most populous sentient species in the Kherran Empire, having shorter pregnancies than humans and orcs. However, they are still outnumbered by these two species.

Beyond the Aliturr-blessed Halflings, they are native to every continent and are as varied in their appearances as humans are.

Age Ranges
Adulthood at 13

Middle Age at 30

Old age at 50

Venerable at 68

Max Age is 68+3d12

Mechanics
+2 Dexterity, +2 Charisma, –2 Strength: Halflings are nimble and strong-willed, but their small statures make them weaker than other races.

Small: Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their Combat Maneuver Defense, and a +4 size bonus on Stealth checks.

Slow Speed: Halflings have a base speed of 20 feet.

Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.

Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.

Keen Senses: Halflings receive a +2 racial bonus on Perception checks.

Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb checks.

Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon.

Languages: Halflings begin play speaking Kherran and Low Gweric. Halflings with high Intelligence scores can choose from the following languages: Asgeirn, Caeldan, Dohrnish, High Gweric, Lumaran, Tasirin and Fuvosuk.